Gerard Amador
Gerard Amador - 3D Artist
Software: Autodesk Maya
Pixologic ZBrush
Foundry Mari & Nuke
Adobe Photoshop | After Effects | Premier Pro
Shotgun
V-Ray
Skills: 3D Modeling (Organic and Hard-Surface) | 3D Texturing and Shading | 3D Lighting | Rigging |
Python | nDynamics (Cloth and Hair)
Education: Diploma of Digital Creativity (2010 - 2011) @ Media Design School, Auckland, NEW ZEALAND
Bachelor of Design Innovation (2012-2012) @ Victoria University of Wellington
Bachelor of Arts and Design: 3D Animation and VFX Specializing in Technical Direction
(2012-2015) @ Media Design School, Auckland, NEW ZEALAND
Experience: "Escargore" (Short Film)
Completed on February 2015 at Media Design School (Release Date TBA)
Role: Technical Director (Rigging | Lighting & Rendering Assist | Animation Assist
"Space Chef" (Short Film)
Completed on April 2015 at Media Design School (Release Date TBA)
Role: Technical Director (Modeling | Retopology | Rigging | nCloth Simulation | Texturing and Shading